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Cache Quest: Building a lag-free game backend

You already know the problem. Players expect everything instantly. No lag. No waiting. No second chances.

Most game backends weren’t built for that.

Join as we go beyond and get into how modern games actually run. We’ll break down the core systems behind real-time game state, matchmaking, leaderboards, and show how teams are using Redis to keep everything fast, consistent, and scalable without over-engineering their stack.

Then we take it a step further.

59 minutes
You’ll see where most architectures start to crack under pressure, and what changes when you modernize your game backend.
  • How games are using Redis today: Caching player and game data to speed up reads and writes to a database on disk. Storing and updating player scores on real-time leaderboards.
  • What you’re probably not using yet: Persisting data in memory for fast retrieval, low-latency player queuing and matchmaking, rate limiting to protect your servers and data ingestion and processing for real-time analytics
  • Built with cache modernization: We’ll walk through a real game built with modern data structures that's optimized for performance with instantaneous score updates on a real-time leaderboard.
Speakers
Chanh Tran

Chanh Tran

Technical Product Marketing Manager

Will Johnston

Will Johnston

Technical Product Marketing Leader

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